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Available in November!  

 

 

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Tammany Hall

$ 60.00 SRP

Tammany Hall is a game of backstabbing, corruption, temporary alliances, and taking power at all costs. If you want to rule New York, you are going to need to play the city’s growing immigrant populations against one another. Help the immigrant groups who owe you political favors, call in those favors to slander your rivals, and win election.

In Tammany Hall, players help immigrants settle in New York, collect political favors from those immigrant groups, send ward bosses into Manhattan to secure votes, and slander political opponents. An election is held at the end of every fourth year, and the player who uses his power base best will be elected mayor. The Mayor’s grip on the city is tenuous at best. After every election, the Mayor must pay off his political rivals by placing them in offices that they can wield to try to take control of the city. Every player is your friend, every player is your enemy.

Tammany Hall was the political machine that dominated New York City politics by organizing the immigrant populations. While the organization’s influence spanned from its founding in the 1790s to its collapse in the 1960s, this game is set in lower Manhattan roughly between 1850 and 1870 – the era of Boss Tweed.

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‘Mutants & Masterminds: Supernatural Handbook’

Set for October Release

Published: 08/17/2012, Last Updated: 08/20/2012 04:34am
Gen Con News—At Gen Con Green Ronin revealed plans for the Mutants & Masterminds: Supernatural Handbook (MSRP $27.95), a full color, 144-page trade paperback that is the perfect compendium of heroic horror for the Mutants & Masterminds Superhero Role-playing Game
 
The Supernatural Handbook contains detailed information on character creation, horror-themed series, adventure design, and a complete system for constructing supernatural menaces to battle.  The volume also contains hero and villain archetypes like the Case-Burdened Adventurer, Noble Monster, Dark Emissary, and Inhuman Juggernaut.
 
In addition this volume introduces players to a very important secret organization ARCADE (American Research Center for the Arcane Defense of Earth) that does battle against dark supernatural forces every night.  The Mutants and Masterminds: Supernatural Handbook will be the third major superhero RPG sourcebook released by Green Ronin in 2012 (see “New Superhero Sourcebooks”).

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September Release!


TLG80105

C&C: Player’s Handbook 5th

$ 24.99 SRP

 

Now in FULL COLOR. Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imagines, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul hold the ecstasy of gold and the renown of glory. Upon the backs of these stalk heroes of great might; those who take up sword and shield, who harness eldritch might, those who stalk the narrow corridors in search of sport and those who serve a purpose greater than all the others. Heroes. Freebooters. Mercenaries. Adventurers. Beyond the comforts of home lie worlds of epic adventure. A Game That is Yours to Command. Castles & Crusades is a fantasy role playing game with countless possibilities. The Players Handbook allows you take up the sword and shield, the staff or bow; to arm yourself as you desires and wander upon planes of your own imagining and plunder the wealth of adventure. Designed for use with multiple players, Castles & Crusades puts you in charge of the adventure path. Included within are all the rules of play, how to get started in your very own role playing game, how to run the game and play in it. It’s easy to learn attribute-based rules system allows players to choose among 13 archetypal character classes and 7 races to create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades is in this book. Dice and Monsters & Treasure sold separately.

 

 

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The Goblins of Mount Shadow

$ 6.99 SRP

 

Many long years ago the denizens of Mount Yr Wyddfa crawled beneath the earth; foul minded fey, goblins and other that ilk they fled the for reasons unknown to any but themselves. The terraced slopes, the valleys, ravines and forested highlands settled in peace, farms spread along the greens, people settled and prospered. But the world unfolds, for ever turning, mirroring the past. It began with nightmares, followed by haunts hounding farmers in their fields, terrorizing them on the roads, chasing them to their sanctuaries. And then the goblins came a-hunting. Not seen in many years now they waylay travelers, despoil them of their belongs or worse, killing them on the road. And to all this the terror only adds, spreading even to hearth and home; young women have begun to disappear, kidnapped from their homes. Rumors speak of a new power, called the Grey King, which settled in the mountain. It is he that stirs up the creatures and has brought the goblins to life. Drawn by a string of random attacks on the locals, vandalism and sightings of eerie beings about the mist shrouded mountain, the characters must band together to discover the cause. To save the local villages from further devastation, the characters will need to hunt down the goblins and find the source of their rise to power. This set of adventures is made for characters numbering 2-5 from 1st-5th level or higher, employing a diverse band of adventurers with preferably an elf or two. The campaign centers on the haunted dark mountain of Yr Wyddfa and the rise to power of the dark faeries within, being guided and led by their mysterious leader the Grey King or the Brenin Llwyd (‘Brin-in Thloo-id’).

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Releasing in October:

IK: Iron Kingdoms RPG: Core Rules

$ 59.99 SRP

Embark upon a journey of adventure and intrigue in a steam-powered worldfueled by magic and contested with gunfire and steel. Armed with mechanika andaccompanied by mighty steamjacks, explore the soot-covered cities of the IronKingdoms and the fell ruins of ancient powers.

This essential full-color guide to the award-winning Iron Kingdomssetting equips you with:

•A robust, elegant rules system crafted especially for the worldof the Iron Kingdoms. This system builds upon the rules foundation of thecritically acclaimed WARMACHINE and HORDES miniatures games to meet the complexneeds of a roleplaying game.

•Rules for character creation and advancement that let you takeon the role of iconic Iron Kingdoms characters like fell callers, fieldmechaniks, gun mages, warcasters, and more.

•Details on diverse playable races: humans, gobbers, Iosans,Nyss, ogrun, Rhulfolk, and trollkin.

•Crafting systems that enable you to explore the mysteries ofmechanika and alchemy.

•A comprehensive overview of life in the Iron Kingdomsand the history of western Immoren.

Review of Deadlands Reloaded

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New ‘Pathfinder’ Campaign Setting

Planned for December

Published: 07/31/2012, Last Updated: 08/01/2012 03:58am
Paizo Publishing plans to release a new campaign setting for the popular Pathfinder game system in December.  Called Irrisen: Land of Eternal Winter, this book will present an icy realm ruled by the daughters of the infamous witch Baba Yaga.
 
The ice-plagued kingdom of Irrisen is a land of frozen ambitions, witchcraft, and magical monsters, where the elements are as dangerous as the foes.  The book will include details of the kingdom’s rulers, its major settlements and adventure sites, denizens and treasures.  Rules for the dangers of a wintry environment are also featured.
 
Irrisen is designed to function as a companion book for the upcoming Reign of Winter Adventure Path.
 
Irrisen: Land of Eternal Winter will be a 64-page, full-color, softcover book, written by Mike Shel.  Suggested retail price will be $19.99.
-ICV2
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 Adventure: Compendium 2 (SC)

$19.99 SRP

This book contains a collection of Seasoned rank fantasy adventures designed for the popular Hellfrost setting. Each adventure gives detailed information for the GM and includes all the story background, maps and full creature stats for easy play.

Adventures contained in this book are:

Lost City of Paraxus

Descent Into Madness

The Ice Fiend & Other Tales

The Fey Tower

& Deadly Glade Hellfrost™ is an epic fantasy setting for the award winning Savage Worlds™ role playing game.

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A brand new mini-campaign for the Lone Wolf Multiplayer Gamebook, Corruption of Ikaya sees the players travelling to the Ice Wastes of Kalte to discover the fate of Kai acolyte Greyshadow and delegates of a Sommlending merchant house. Along the way, they will face Giaks, cross the Kaltersee, face saboteurs, visit the Ice Fortress of Ikaya, battle Frostwyrms and Ice Demons, all to face a terrible evil that may ensnare them in its own plans. Suitable for all character classes.

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Darkness grips the Aegis system.
 
The once peaceful worlds are wracked by war as the vile Scyllan invaders lay waste to all around them. Meanwhile, a religious zealot holds a planet hostage and plots to scour the galaxy of “unbelievers”. Can the heroes defeat these twin evils and locate the second Telemican archive before it falls into the hands of the Machinae?
 
Only the fates can tell… Shades of Aegis can be played as a standalone scenario or as part of the Legacy of the First Age campaign.